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I'm Justin Krogman

Game and Level Designer

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Welcome


I'm a dual Canadian-German citizen, avid snowboarder, airsoft player, and game designer trying to push the boundaries of interactive entertainment. I'm currently pursuing an education in Game Design at Hanze University of Applied Sciences, with a primary goal of specializing in level design, open world design, and gameplay design. You can find regular updates on my current work listed below and through my social media channels.

My Story

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Early Life 1995-2011

As a child I was exposed to video games on the Nintendo 64 through my sisters playing games like Mario Party and GoldenEye 007. I continued to enjoy video games from many genres and developed a strong passion for the medium.


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First Career 2012-2017

I became a commerical Electricican and pursued an apprenticeship for four and a half years, eventually becoming a fully licensed and endorsed Red Seal Journeyman Electrician.

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Reflection 2018

I began to think about what I really wanted to do going forward in my life. I realized that I loved games and the experiences they convey.

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Changes 2019-2021

I made the decision to move across the globe to Groningen and begin my education in game design at Hanze Uniersiy of Applied Sciences, inspired and motivated to pursue my dream to become a game designer.

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Current Life 2022 and Beyond

I have successfully completed the first three years of my bachelors degree in Communication and Multimedia Design at Hanze UAS, with a major in Game Design and a minor in Medialism. I have also successfully completed an internship at Dutch publishing studio Indietopia, giving me valuable industry experience and preparing me for the final year of my degree program. I plan to enter the games industry after graduating in the summer of 2023.

My Skills

Game Design

Level Design

Project Management

Photogrammetry and Drone Flight


3+
Years of Student Experience
12+
Projects Completed
5+
Happy Clients
300+
Hours of Unreal Engine Experience

Portfolio


Listed below is a selection of my current work including game design documents, game prototypes, level designs, 3D environments, 3D models, programming logic, music, and short films.

Iceland Scene - Unreal Engine 5, 2022 - Skills: Environmental design and composition

FPS Level Blockout Practice - Unreal Engine 4, 2022 - Skills: Game and level design

Twin Stick Shooter Prototype - Unreal Engine 4, 2022 - Skills: Blueprint scripting system

CUBOID Game Logic, Variables and Player Analytics - Dreams Engine, 2021 - Skills: Game and systems design with node based programming

FORCES Short Film - Blackmagic Camera, 2021 - Skills: Storytelling, directing, visual communication and film production

CUBOID Developer Diary - Dreams Engine, 2021 - Skills: Game, level and systems design

CUBOID Game Design Document - Microsoft Word, 2021 - Skills: Entertainment game design

NectAR Smartphone Application - Unity Engine, 2021 - Skills: Application design and game research

Download It Here

SUMO AI State Machine Diagram - Google Docs, 2021 - Skills: Game and gameplay design

Schiermonnikoog Island Game - Unity Engine, 2021 - Skills: Game and level design

Schiermonnikoog Island Game Design Document - Microsoft Word, 2021 - Skills: Serious game design

Helicopter Paramedic Certfication Prototype - Adobe XD, 2021 - Skills: Serious game design and game research

Helicopter Paramedic Certfication Game Design Document - Microsoft Word, 2021 - Skills: Serious game design

Memories of Spring Song - Dreams Engine, 2021 - Skills: Music Composition

Can be Found Here

Little Paradise Environment - Dreams Engine, 2020 - Skills: 3D Modelling, composition and environment design

Can be Found Here

Curved Bonsai Tree - Dreams Engine, 2020 - Skills: 3D Modelling and composition

Can be Found Here

Misty Mountain Environment - Dreams Engine, 2020 - Skills: Composition and environment design

Can be Found Here

Misty Cave Envirnoment - Dreams Engine, 2020 - Skills: Composition, environment design and scripted gameplay sequences

Can be Found Here

Misty Cave Envirnoment - Dreams Engine, 2020 - Skills: Composition, environment design and scripted gameplay sequences

Showcase Template Logic Tool - Dreams Engine, 2020 - Skills: Node based programming and scripting

Can be Found Here

SPAWN Character Showcase - Dreams Engine, 2020 - Skills: Composition and environment design

Can be Found Here

Cat and Mouse Technical Demo - Dreams Engine, 2020 - Skills: Prototyping, level and game design

Can be Found Here

Cat and Mouse Game Level Design - Dreams Engine, 2020 - Skills: Level and game design

Covid-19 Website - HTML, CSS and API's, 2020 - Skills: Website development and design

Silk Road Board Game - Wood and Paper, 2019 - Skills: Analog game design

Contact Me


Groningen - NL

Phone: +31 6 42905483

Email: jkrogman23@gmail.com


Let's get in touch. Send me a message!